Game Developer - Remote in Canberra

Game Developer - Remote in Canberra

Canberra Full-Time 49500 - 60500 $ / year (est.) Remote
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At a Glance

  • Tasks: Design and develop game systems, tools, and rendering pipelines using C++.
  • Company: Join a dynamic team focused on high-performance game development.
  • Benefits: Remote work flexibility, competitive pay, and opportunities for skill enhancement.
  • Other info: Work independently in a supportive remote environment with great career growth potential.
  • Why this job: Make your mark in the gaming industry with cutting-edge technology and creative collaboration.
  • Qualifications: 3-6 years in game development, strong C++ skills, and graphics API experience.

The predicted salary is between 49500 - 60500 $ per year.

  • Job Type: Contract
  • Job

Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications.

This role goes beyond gameplay—you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as Direct X (DX11 and DX12), Vulkan, Open GL, or similar APIs.

Key Responsibilities

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.
  • Required Skills And Qualifications
  • 3-6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands‐on experience with one or more graphics APIs: Direct X (DX11/12), Vulkan, Open GL, or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem‐solving skills.
  • Ability to work independently in a remote, distributed team.
  • Preferred Qualifications
  • Experience with engine customization or low‐level systems development.
  • Familiarity with profiling tools (Render Doc, PIX, Nsight, etc.).
  • Experience working on cross-platform or performance‐constrained environments.
  • Exposure to tooling, pipelines, or editor extensions.
  • Background in multiplayer or large-scale systems.

Game Developer - Remote in Canberra employer: YO IT Consulting

Join our dynamic team as a Finance Associate, where you will thrive in a supportive remote work culture that prioritises collaboration and excellence. We offer competitive compensation, opportunities for professional growth, and the flexibility to manage your work-life balance effectively. With a focus on employee development and a commitment to fostering a positive work environment, we ensure that every team member feels valued and empowered to contribute meaningfully.

Y

Contact Details:

YO IT Consulting Recruitment Team

We think you need these skills to ace Game Developer - Remote in Canberra

C++
DirectX (DX11/12)
Vulkan
OpenGL
Metal
Rendering Pipelines
Shaders (HLSL/GLSL)