YO AI Labs is seeking a Game Tools & Modding Engineer to join a distributed team in Melbourne, Australia. You will develop engine-level features, create game tools and mods, and optimize rendering pipelines for high-performance real-time graphics.
Candidates should have 3β6 years in game development, strong C++, and hands-on experience with DirectX, Vulkan, OpenGL or Metal. Unreal Engine experience and shader proficiency are essential, along with a focus on performance and cross-platform
Remote Real-Time Graphics & Engine Engineer in Melbourne employer: YO AI Labs
At YO AI Labs, we pride ourselves on fostering a dynamic and inclusive work culture that encourages creativity and innovation. As a Remote Video Editor & AI Evaluation Specialist, you'll enjoy flexible working hours, opportunities for professional development, and the chance to collaborate with a diverse team from around the globe, all while contributing to cutting-edge projects in AI and multimedia design.