At a Glance
- Tasks: Tune audio render paths for next-gen AR glasses using advanced DSP techniques.
- Company: Join Ursus, Inc., a leader in innovative AR technology.
- Benefits: Competitive pay, hands-on lab experience, and collaboration with diverse teams.
- Other info: Exciting opportunity to work in a dynamic, multi-disciplinary environment.
- Why this job: Shape the future of sound quality in cutting-edge AR devices.
- Qualifications: Experience in audio engineering and DSP techniques required.
The predicted salary is between 63000 - 77000 $ per year.
Ursus, Inc. is seeking an Audio Render Tuning Engineer in Redmond, WA to own render-path DSP tuning for next-generation AR glasses.
You will work hands-on in a lab, applying advanced DSP techniques and measuring results to meet stringent performance targets.
You will collaborate across hardware, firmware, and software teams, shaping the sound quality during prototyping and early production, with exposure to a data-collection glasses platform and a multi-disciplinary development cycle.
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Onsite Audio Render Tuning Engineer for AR Glasses in Redmond employer: Ursus, Inc.
Ursus, Inc. offers a dynamic work environment where employees can engage in hands-on projects, particularly in the field of audio render tuning for next-generation AR glasses. The company fosters collaboration across various teams, providing opportunities for professional growth and exposure to cutting-edge technology. With competitive pay rates and a focus on advanced DSP techniques, Ursus, Inc. is an attractive employer for those passionate about audio engineering and augmented reality.