Remote Unreal Engine Gameplay Programmer: Vehicles & Combat in Brisbane

Remote Unreal Engine Gameplay Programmer: Vehicles & Combat in Brisbane

Brisbane Full-Time 50715 - 61985 $ / year (est.) Remote
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At a Glance

  • Tasks: Create and prototype exciting vehicle and combat gameplay using Unreal Engine 5.
  • Company: Upsurge Studios, a creative hub for innovative game development.
  • Benefits: Flexible remote work, competitive pay, and opportunities for skill enhancement.
  • Other info: Be part of a small, dynamic team with a focus on creativity and innovation.
  • Why this job: Join a passionate team and shape the future of gaming with your coding skills.
  • Qualifications: Experience in gameplay programming and a passion for vehicles and combat mechanics.

The predicted salary is between 50715 - 61985 $ per year.

Upsurge Studios is seeking an experienced Gameplay Programmer to help develop an original internal IP using Unreal Engine 5.

The project sits in early prototyping and pre-production with a small team focused on core gameplay, especially vehicle-focused mechanics, physics, and combat.

You will work independently and with a tight-knit team to turn early concepts into playable prototypes, applying robust coding practices and collaborating closely with designers.

Remote Unreal Engine Gameplay Programmer: Vehicles & Combat in Brisbane employer: Upsurge Studios

Upsurge Studios offers a dynamic work environment where creativity and technical expertise are highly valued. Employees have the opportunity to work on original internal IPs, particularly in gameplay programming using Unreal Engine 5, fostering both professional growth and collaboration within a small team. The company encourages experimentation and ownership of projects, making it an attractive place for those passionate about game development.

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Contact Details:

Upsurge Studios Recruitment Team

We think you need these skills to ace Remote Unreal Engine Gameplay Programmer: Vehicles & Combat in Brisbane

Unreal Engine 5
Gameplay Programming
Vehicle Mechanics
Physics Simulation
Combat Systems Development
Robust Coding Practices
Prototyping