Staff Software Engineer, Product Surfaces in Brisbane

Staff Software Engineer, Product Surfaces in Brisbane

Brisbane Full-Time 90000 - 110000 $ / year (est.) Remote
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At a Glance

  • Tasks: Own and develop innovative product areas using cutting-edge AI technology.
  • Company: Join Tactiq, a fast-growing remote-first SaaS startup based in Sydney.
  • Benefits: Enjoy flexible work hours, competitive salary, and equity in your contributions.
  • Other info: Collaborative culture with opportunities for rapid career growth.
  • Why this job: Make a real impact by shaping products that enhance meeting intelligence.
  • Qualifications: Experience in software engineering and a knack for turning ideas into reality.

The predicted salary is between 90000 - 110000 $ per year.

Tactiq is a rapidly growing Sydney-based, remote-first SaaS startup that leverages generative AI to capture and extract valuable insights from conversations. With over 1,000,000 users and teams relying on our platform, we help process more than 3 million meetings every month. We foster a collaborative culture built on rapid feedback, empowerment, and openness.

You own a meaningful part of Tactiq's product. You take incomplete product direction and turn it into something real: make the missing product and technical decisions, build the first comprehensive version, get it into production, learn from what happens, and keep owning it as it grows. Your initial area could be our MCP and AI-assistant experience, native desktop/mobile apps, AI Dictation, or another important product surface. We care more about finding the right person than matching someone to a narrowly predefined charter.

The Role:

  • Product might give you a direction, an opportunity, or a rough prototype. They will not give you a detailed specification covering every state, integration and edge case. That's part of your job.
  • You should naturally notice the surrounding product system: onboarding, permissions, failure states, analytics, rollout, observability, billing, supportability and how we'll know whether it worked.
  • This is a deeply hands-on role. We expect you to ship substantial product areas through your own judgement, engineering ability and effective use of agents.
  • Once something ships, it remains yours. You own its production behaviour, improve it, discover opportunities within it and make it easier for agents and other engineers to contribute safely.
  • Over time, you should also make your area require less continuous human attention: recurring investigation, implementation, testing and operational work should increasingly become part of the system itself.

What You'll Actually Do:

  • Own a product area end-to-end: users, architecture, metrics, economics, failure modes and production behaviour.
  • Turn intent into product: independently close the many decisions between a product direction and something users can rely on.
  • Shape the what as well as the how: discover problems and opportunities within your area instead of waiting for them to be enumerated.
  • Build across boundaries: frontend, backend, APIs, data, infrastructure, native clients, AI systems or third‐party platforms - wherever the outcome takes you.
  • Use agents as execution capacity: delegate implementation, investigation and testing aggressively while retaining responsibility for judgement and results.
  • Increase safe autonomy: improve context, tooling, evals, observability and guardrails so more useful work can happen without constant human supervision.
  • Own production: measure what happens, investigate failures and iterate based on evidence.
  • Finish things: reduce ambiguity, resist unnecessary scope expansion and get useful results into users' hands.

What Makes This Role Different:

  • We're not looking for someone who needs the problem boundary supplied to them.
  • Given incomplete intent, you can work out what actually needs to be solved and make sensible decisions across product and technical concerns.
  • Success isn't simply doing more work personally. As your area matures, routine work should increasingly stop requiring your attention.

Required Experience:

  • Strong evidence of owning important user-facing products or product areas end-to-end.
  • A history of turning ambiguous or incomplete ideas into production systems.
  • Strong product judgement and the ability to make decisions without continuous specification or approval.
  • Broad technical judgement across system boundaries, with the ability to go deep where needed.
  • Strong modern software engineering fundamentals and production debugging ability.
  • Substantial hands‐on use of AI coding agents as part of normal development.
  • Familiarity with modern AI application patterns such as tool calling, MCP, agents, evals, context and permissions.
  • Evidence that you've created leverage around yourself through automation, tooling, observability or systems that eliminated recurring manual work.
  • The ability to learn unfamiliar domains quickly.

This Is Probably Not For You If:

  • You want work to arrive as well‐defined tickets.
  • You primarily want to advise on architecture while others build.
  • You consider the job finished when the code merges.
  • You need a team underneath you before you can have substantial impact.
  • You love prototypes but lose interest in production ownership.
  • You prefer staying inside a narrow technical speciality.

How We Work:

  • Under the hood, a TypeScript monorepo: Node.js/GraphQL with Temporal, Firebase, Elasticsearch, React, a Chromium extension, native macOS and Windows apps, and an increasing number of AI and agent-driven systems.
  • We ship in small, reversible changes, often many times a day. Tests, evals, observability, feature controls and automated review help us move quickly without outsourcing engineering judgement.
  • We use Linear, Mixpanel, Datadog, Claude Code, Cursor and whatever else earns its place.
  • We're also deliberately moving important context out of individual heads and into code, documentation, skills, telemetry, evals and explicit constraints so both humans and agents can work effectively across the system.
  • We handle sensitive meeting data, so privacy, permissions, access control and safe AI behaviour are first‐class product requirements.

What Success Looks Like:

  • In your first month, you're productive enough in the product and codebase to ship useful production changes safely.
  • Within three months, you've taken a materially ambiguous problem from product shaping through implementation, rollout and observation without requiring detailed specification.
  • Within six months, there is an important product area that is clearly yours. You're independently discovering and closing important problems within it.
  • Over time, that area becomes increasingly self‐observing and easier to operate. Routine problems require less manual attention, agents can safely make more progress, and your time shifts toward novel opportunities and difficult judgement calls.

Growth From Here:

  • One path is to expand your technical and product scope: identify new problem spaces, establish new product surfaces and govern a larger part of the product.
  • An alternative path is to expand through people and organisational capability: develop exceptional engineers, identify capability gaps, hire great people and increase the leverage of the engineering organisation.
  • Neither path requires giving up being technical.

Timing: AI meeting intelligence is a category still being defined, and we're one of the ones defining it.

Scale: a business that works, aimed at the next milestone of $100M ARR, with a PLG motion that grows itself reinforced with PLS and a lot still ahead.

Leverage: a small, AI‐enabled team, so one engineer's work goes a long way.

Equity & impact: your work is visible, and you have equity in what you build.

Flexibility: autonomy‐first and flexible about how you work, with at least a half‐day overlap with Sydney time (you're first‐line for your own regressions).

Modern tooling: Linear, Mixpanel, Datadog, Claude Code, Cursor, and whatever else earns its place.

How We Hire:

  • A first conversation; a one‐hour deep dive on system design and past work; and a one‐hour paired session on our real codebase, AI tools welcome (not a whiteboard puzzle).
  • We aim to go from first call to offer in about two weeks, and keep the process useful on both sides.

Staff Software Engineer, Product Surfaces in Brisbane employer: Tactiq

At Tactiq, we pride ourselves on being an exceptional employer that fosters a culture of autonomy and innovation. As a Staff Software Engineer, you'll have the unique opportunity to own significant product areas, driving impactful changes while working with cutting-edge AI technologies. Our flexible work environment encourages personal growth and collaboration, ensuring that your contributions are recognised and rewarded as we collectively shape the future of AI meeting intelligence.

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Contact Details:

Tactiq Recruitment Team

We think you need these skills to ace Staff Software Engineer, Product Surfaces in Brisbane

Product Ownership
Software Engineering Fundamentals
Production Debugging
AI Coding Agents
TypeScript
Node.js
GraphQL