World Artist in Sydney

World Artist in Sydney

Sydney Full-Time 63000 - 77000 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Create stunning 3D environments for an exciting FPS RPG game.
  • Company: Join a diverse and innovative game studio based in Sydney.
  • Benefits: Competitive pay, potential for full-time role, and remote work options.
  • Other info: Collaborate with passionate gamers and grow your skills in a dynamic team.
  • Why this job: Bring your creativity to life and shape immersive gaming worlds.
  • Qualifications: Strong portfolio in 3D art and familiarity with Unreal Engine.

The predicted salary is between 63000 - 77000 $ per year.

Reach Game Studios is looking for a 3D artist to work on the studio's upcoming FPS RPG, GLORY.

Responsibilities

As a world artistyou will be responsible for

  • Working with the Design Teamto shape the artistic requirements for the various environments in GLORY.
  • Working with concept artists to translate their vision, along with the requirements from leads into an in-game world.
  • Work within small multi-disciplinary teams assigned to various relatedtasks on the project.
  • Light spaces using in-engine lighting tools.
  • Create dynamic palattes of 3D modular pieces for designers to implement in the world.
  • See geometry through all stages of development to a finished piece.
  • Rigging/world animation experience a plus but not essential.

Requirements

For this rolewe are looking for

  • A great showreelor portfolio of past 3D work, both geometrically and in terms of texture work.

Prior shipped work is not required for this position.

  • Familiarity with Unreal Engine art pipelines including PBR, texture mapping, lighting, etc. Kismet and Blueprint systems knowledge preferred but not essential.
  • High degree of familiarity with 3D and 2D creative suite software such as Maya, Photoshop (and other Adobe products), 3DS Max, etc.
  • Understand design principles and methodologies, particularly with regards to world design and howit affects gameplay.
  • Excellent written and oral communication skills.
  • Excellent team-workingand leadership skills.
  • A passion for videogames, science fiction, RPGs, and/or shooters preferred.

Remuneration

The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount iscompetitive and negotiable.

Location

While weprioritize Australian/New Zealand applicants, we are a remote studio andconsider international applications.

Apply

Reach Game Studios Pty.

Ltd. is a game development studio based in Sydney, Australia.

Currently, the studio is working onaction FPSRPGGlory.

Reach Game Studios is a proudly diverse studio who value stafffrom all backgrounds and beliefs.

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World Artist in Sydney employer: Reach Game Studios Pty. Ltd.

Reach Game Studios is an exceptional employer, offering a dynamic and inclusive work culture that fosters creativity and collaboration among its diverse team. As a remote studio based in Sydney, we provide flexible working arrangements and opportunities for professional growth, ensuring that every employee can thrive while contributing to the exciting development of our upcoming FPS RPG, GLORY. With competitive remuneration and a focus on meaningful projects, we are dedicated to supporting our artists in their passion for gaming and world design.

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Contact Details:

Reach Game Studios Pty. Ltd. Recruitment Team

We think you need these skills to ace World Artist in Sydney

3D Modelling
Texturing
Lighting Techniques
Unreal Engine
PBR (Physically Based Rendering)
Texture Mapping
Maya