At a Glance
- Tasks: Animate characters and develop high-quality animation pipelines for an exciting FPS RPG.
- Company: Reach Game Studios, a dynamic studio based in Sydney, Australia.
- Benefits: Remote work, potential for full-time after launch, and royalty-based compensation.
- Other info: Opportunity for career growth in a creative and collaborative environment.
- Why this job: Join a passionate team and bring characters to life in an innovative gaming experience.
- Qualifications: Experience in rigging and animation, with skills in Unreal Engine and Maya preferred.
The predicted salary is between 63000 - 77000 $ per year.
Reach Game Studios Pty. Ltd. in Sydney, Australia, seeks an animator to shape the studio's upcoming FPS RPG Glory.
You will rig and animate characters, collaborate with designers and artists, and help develop animation pipelines for high-quality output.
The role emphasizes a showreel and rigging/animation experience; familiarity with Unreal Engine and Maya is highly valued.
This is a contract royalty-based position with view to full-time after launch, and the studio welcomes remote applicants
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FPS RPG Animator β Remote in Sydney employer: Reach Game Studios Pty. Ltd.
Reach Game Studios Pty. Ltd. is an exceptional employer that fosters a creative and collaborative work culture, perfect for animators looking to make a significant impact in the gaming industry. With opportunities for professional growth and the flexibility of remote work, employees can thrive while contributing to exciting projects like the FPS RPG Glory. The studio's commitment to high-quality output and innovation ensures that every team member's skills are valued and developed.
Contact Details:
Reach Game Studios Pty. Ltd. Recruitment Team