At a Glance
- Tasks: Create stunning animations for characters and 3D models in an exciting FPS RPG.
- Company: Join Reach Game Studios, a diverse and innovative game development studio in Sydney.
- Benefits: Competitive contract pay with potential for full-time employment and remote work options.
- Other info: Collaborate with talented artists and programmers in a dynamic, supportive environment.
- Why this job: Be part of a passionate team shaping the future of gaming with your creativity.
- Qualifications: Showreel showcasing rigging and animation skills; familiarity with Unreal Engine is a plus.
The predicted salary is between 63000 - 77000 $ per year.
Reach Game Studios is looking for a talented arnimatorto work onthe studio's upcoming FPS RPG, GLORY.
Responsibilities
As an animatoryou will be responsible for
- Working with Designers and Artists to shape the key requirements for animations.
- Working with the Programmers and Engineersto ensure animations meet technical engine requirements.
- Working within small multi-disciplinary teams focused on related tasks.
- Rigging andanimating characters (bi-pedal, quad-pedal and beyond!)and other 3D models as required, paying close attention to technical requirements whilst producing high-quality animations.
- Importing animations in-engine and using engine tools to create animation trees.
- Working with your team to develop and designproven methodologies for creating and importing animations.
- Collaborating with Artistsas required to achieve desired outcomes.
Requirements
For this rolewe are looking for
- A showreel demonstrating experience in rigging and animating ( no prior shipped titles are required for this position ).
- Familiarity with the Unreal Engine and its animation pipelines preferred but not essential.
- Thorough knowledge of Autodesk Maya and other 3D/animation software and pipelines.
- Excellent written and oral communication skills.
- Excellent team-workingand leadership skills.
- A passion for videogames, science fiction, RPGs, and/or shooters preferred.
Remuneration
The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount iscompetitive and negotiable.
Location
While weprioritize Australian/New Zealand applicants, we are a remote studio andconsider international applications.
Reach Game Studios Pty.
Ltd. is a game development studio based in Sydney, Australia.
Currently, the studio is working onaction FPSRPGGlory.
Reach Game Studios is a proudly diverse studio who value stafffrom all backgrounds and beliefs.
#J-18808-Ljbffr
Animator in Sydney employer: Reach Game Studios Pty. Ltd.
Reach Game Studios is an exceptional employer, offering a dynamic and inclusive work culture that fosters creativity and collaboration among talented individuals. With a focus on employee growth, the studio provides opportunities for professional development and the chance to work on exciting projects like GLORY, all while enjoying the flexibility of remote work. Located in Sydney, Australia, Reach Game Studios values diversity and encourages applicants from all backgrounds, making it a rewarding place for passionate animators to thrive.
Contact Details:
Reach Game Studios Pty. Ltd. Recruitment Team