At a Glance
- Tasks: Lead gameplay programming for an exciting online FPS RPG using Unreal Engine.
- Company: Reach Game Studios, a dynamic game development studio.
- Benefits: Contract position with royalty-based pay and potential for full-time.
- Other info: Join a small, creative team and grow your career in gaming.
- Why this job: Shape gameplay systems and make your mark on an innovative game.
- Qualifications: Experience with Unreal Engine and strong coding skills.
The predicted salary is between 63000 - 77000 $ per year.
Reach Game Studios Pty. Ltd. is seeking a talented gameplay programmer (Unreal Engine) to lead the gameplay team for Glory, their upcoming online FPS RPG.
The role involves shaping gameplay systems and implementing them in code, with a focus on security and backend compatibility.
You will collaborate with the Design Director, liaise with the design team, and work within a small, multidisciplinary group.
- A contract royalty-based position is offered with potential for full-time employment
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Remote Gameplay Programmer employer: Reach Game Studios Pty. Ltd.
At Reach Game Studios Pty. Ltd., we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to thrive. As a remote gameplay programmer, you'll have the opportunity to work on exciting projects like Glory, with access to professional development resources and a supportive team environment. Our flexible contract structure not only offers competitive royalties but also paves the way for potential full-time roles, making it an ideal place for passionate individuals looking to make a meaningful impact in the gaming industry.
Contact Details:
Reach Game Studios Pty. Ltd. Recruitment Team