At a Glance
- Tasks: Lead gameplay programming for an exciting online FPS RPG using Unreal Engine.
- Company: Reach Game Studios, a dynamic and innovative game development studio.
- Benefits: Contract royalty-based pay with potential for full-time employment.
- Other info: Join a small, multidisciplinary team and make your mark in the gaming industry.
- Why this job: Shape the future of gaming and collaborate with a passionate team.
- Qualifications: Experience in Unreal Engine and strong coding skills required.
The predicted salary is between 63000 - 77000 $ per year.
Reach Game Studios Pty. Ltd. is seeking a talented gameplay programmer (Unreal Engine) to lead the gameplay team for Glory, their upcoming online FPS RPG.
The role involves shaping gameplay systems and implementing them in code, with a focus on security and backend compatibility.
You will collaborate with the Design Director, liaise with the design team, and work within a small, multidisciplinary group.
- A contract royalty-based position is offered with potential for full-time employment
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Gameplay Programmer β Remote in Canberra employer: Reach Game Studios Pty. Ltd.
Reach Game Studios is an exceptional employer, offering a dynamic and inclusive work culture that fosters creativity and collaboration. With a focus on employee growth, the studio provides opportunities for mentorship and leadership development, ensuring that every team member can thrive in their role. Located in Sydney, Australia, Reach Game Studios not only prioritises local talent but also embraces international applicants, making it a truly global workplace where diverse perspectives are valued.
Contact Details:
Reach Game Studios Pty. Ltd. Recruitment Team