Intern - Software Engineer, Audio in Redmond

Intern - Software Engineer, Audio in Redmond

Redmond Internship 45 - 45 $ / hour (est.) On-site
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At a Glance

  • Tasks: Own a project integrating with Nintendo's audio system on the Switch 2.
  • Company: Join Nintendo, a global leader in interactive entertainment and innovation.
  • Benefits: Competitive pay, medical insurance, and paid sick leave.
  • Other info: Onsite role in Redmond, WA, with excellent career growth opportunities.
  • Why this job: Work on exciting projects and grow your skills in a dynamic environment.
  • Qualifications: Pursuing a BS or MS in Computer Science or Engineering; coding skills required.

The predicted salary is between 45 - 45 $ per hour.

Nintendo Technology Development is a wholly owned subsidiary based in Redmond, Washington, that creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home.

We’re looking for a highly motivated and self-starting Software Engineer Intern to join Nintendo Technology Development’s (NTD) Audio team for the Summer of 2027.

This is an excellent opportunity for a candidate with passion for excellence and a desire to grow in a fast-paced, engineering-focused environment. In this role, you will have complete ownership over a project that integrates directly with the Nintendo audio system on Nintendo Switch 2.

What We’re Looking For:

  • Fluency with computer engineering, embedded systems and operating systems
  • Comfortable writing software for a general purpose operating system
  • Creative and proactive
  • In command of engineering fundamentals: results driven, independent, problem-solver, meticulous
  • A rising senior pursuing a BS or MS in Computer Science or Engineering related field
  • Comfortable working with AI tooling
  • Comfortable reading and writing code by hand
  • Ready to learn quickly, ask questions and jump into a small, dynamic team setting
  • An effective communicator with strong writing skills
  • Available for full-time work during the summer of 2027

This position is onsite in Redmond, WA, and not open to remote status at this time. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Pay Range: $45—$45 USD

Intern - Software Engineer, Audio in Redmond employer: Nintendo

Nintendo Australia is an exceptional employer, offering a vibrant and supportive work culture that values originality, flexibility, and sincerity. As a Field Representative in VIC, you'll enjoy unique benefits such as Wellbeing Days, Birthday Leave, and Paid Parental Leave, all while working in an exciting industry that fosters personal growth and teamwork. Join us to enhance your career in a company that prioritises open communication and the consideration of diverse viewpoints.

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Contact Details:

Nintendo Recruitment Team

We think you need these skills to ace Intern - Software Engineer, Audio in Redmond

Computer Engineering
Embedded Systems
Operating Systems
Software Development
AI Tooling
Problem-Solving Skills
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