GLITCH Productions seeks an experienced character rigger to build expressive Maya rigs for our animated series and engine-ready rigs for characters, NPCs, and props. The role involves creating appealing facial controls and deformation to support exaggerated animation.
The contractor will export rigs to Unreal Engine 5, incorporate feedback from animators, and maintain production tooling while working in a remote setup with some Sydney/Melbourne on-site possibilities.
Remote 3D Rigging Artist for Maya & UE5 in Melbourne employer: Glitch Productions
At Glitch Productions, we pride ourselves on being an exceptional employer that fosters a vibrant and inclusive work culture in the heart of Parramatta. Our team enjoys competitive salaries, flexible work arrangements, and a casual environment where creativity thrives, alongside opportunities for professional growth and development. With regular team events, access to mental health support, and a commitment to innovation, we empower our employees to contribute their unique talents to create outstanding animated content.