QByte Studios in Victoria, Australia, is seeking a talented 3D Rigger on a contract basis to bridge character models and animators. You will create animator-friendly rigs optimized for Unreal Engine 5, handling creature deformations and skinning for Nanites.
Join a small, passionate indie studio with remote work options and a focus on movement realism. Blender is preferred, with opportunities to contribute to our post-apocalyptic action-builder survival game.
Remote 3D Rigger for Unreal Engine 5 | Indie Studio in Melbourne employer: Festybay
WΔtΔ FX Melbourne is an exceptional employer, offering a vibrant and inclusive work culture where creativity and innovation thrive. As part of a world-class team, Lighting TDs will have the opportunity to work on groundbreaking projects while benefiting from cutting-edge research and development resources. With a strong commitment to diversity and employee growth, WΔtΔ FX Melbourne fosters an environment where every artist can bring their authentic self to work and excel in their craft.